Adapting to Modern: Learning Integrating Foundation Cards Into Your Battles Part 10
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Prelude
Greeting to all, how are you this midweek, hope you are doing really fine and welcome back to another new post on Adapting to Modern. With the launch of the foundation card set, it is evident that these cards will somehow become part of the available cards that we can play during normal ranked battle and truly I use them in my ranked battles. If you follow what I share on my weekly Splinterlands posts on match sharing, there are quite a number of foundation cards that will somehow creep into those lineup which means they can also perform in ranked battles. The most amazing thing now is that there is a new set of foundation jackpot cards that is released recently. I have yet to get a copy of any of them and hoping to be able to get some soon.
For me, these cards are important because they give newcomers a decent push to strengthen and expand their collection until they have sufficient DEC/SPS or other methods of capital injection to purchase main set packs or buy off the market for the cards that can truly elevate their lineup in ranked battles. In this series, I will be deep diving into various foundation cards that we can obtain from playing frontier matches and opening foundation packs.
Foundation Set Cards
For the deep dive and analysis, I will be discussing about the growth of the cards and if they are able to synergize with modern cards to aid you in your ranked battles. This time round, assessment and recommendation will be within the card's own paragraph than having a segment on their own, so take note in the structural change in the post. Let's begin today's sharing.
Dire Bear

Let's begin looking at the foundation card, Dire Bear. This is essentially another tank for earth splinter. However for me, I tend not to use this card unless there is no healing. The card that I introduced last week will take higher precedence due to the healing. So this card is quite simply a brute force attacking tank with fast speed and high attack. And because of this utility wise will be less flexible as compared to Dread Tarafian. However, this card is a good addition for melee mayhem or when there is no healing and back to basics.
Growth potential for this card is basically gaining health, speed and when getting to level 3, the attack shifts from 2 to 3 which is a good turning point to push towards and getting substantial damage onto opponent lineup.
In terms of rating for this card, based on a score of 5, it will get about 2.5. If you recall how the normal cards in Yu-Gi-Oh is like, just pure numbers without abilities, this is the card. However, Splinterlands is more than just pure brute force, many abilities alter the outcome of matches. Decent stats but limited usage.
Vicious Quilliun

Now we look at another card from Earth splinter, Vicious Quilliun. For an opportunity card, I think it is rather decent, but it needs to move towards level 3 then it has a much bigger value due to the increase in melee attack. Otherwise at level 1, it bare scratch anything and have a much smaller use case unless we are stuck with other ruleset that makes it hard for us.
In terms of growth for this card, as mentioned in earlier paragraph, key is to move this card to level 3 and above to capture that extra 1 melee attack. Otherwise the rest of the scaling is rather minimal and would not make a significant difference.
In terms of rating for this card, it will take a rating of 3.0 out of 5. Not too bad for an opportunity card that can help clear off some other weakened cards and 2 mana cheaper than the neutral opportunity card that hits for 2 damage upon reaching level 3. I would say it is a decent addition and good for odd mana matches as well. Though unfortunately, one mana extra from being able to qualify for little league.
Wrap Up
Though some of the foundation cards need a little more mana, but when they come into the matches, they help to fill mana gaps in our collection that we are lacking or when there is just this odd mana or two that you cannot field anything. Make full use of them, synergize them with your other cards from the main sets or reward cards, make them viable and win matches so as to earn more glint as we continue building up our collection. Hopefully this series of post will help new players learn more about these foundation cards and improve their gameplay in ranked battles as they grow and affirm the footing on Splinterlands.
Let's continue to grow and find path in modern ranked battles as we journey on playing Splinterlands.
See you next time!
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