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Warhammer 40k - Review Library 363 - Imperial Knights, Crusader

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zakludick6.2 K12 days ago8 min read

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Time to move on to the remaining Imperial Knights! Let's start with the Crusader!

*Image from Warhammer.com


Hello everyone! Zak Ludick here from Cape Town, South Africa and this is a Warhammer 40k - Datasheet Review post!


What is it all about? It is not there to just give a stat. It is there to give MY review of the unit in the game of Warhammer 40,000

The last of the Indexes! A new challenge!

Right, I am finally ahead and by my best estimations as I explained in this Post, I should be able to keep ahead of the release curve and get the remainder of the Indexes reviewed before those Codex releases.

So I embark on a new challenge. I have calculated that there are roughly 148 reviews to do. I have chosen my frequency and have given myself 96 days to review them all. That means that I am aiming at Day 96 being the 21st of July 2025!

Today is Day 7/96.
I have reviewed 10/148.

Time elapsed: 7.29%
Review Completion: 6.75%
A sliver under par!

Hobby Fund - Working myself into the clear

With my hobby posts, I generate a hobby fund. 50% of the income goes into the fund. At the moment I put all my HBD earned from Warhammer posts into my alt account @zakl.hobbyfund.

I am collecting funds in the following ways:

  • Blogging about Warhammer to earn HBD
  • Accepting donations - Can be sent directly to @zakl.hobbyfund in HBD
  • Selling some of the collection to friends.

At the current count I am paying off some hobby debts. I still have $245 to pay off!

Every bit counts!

Back to the review!


Imperial Knights, Crusader

10th Edition Index

Straight out the bat, it feels like Imperial Knights are more expensive than Chaos Knights...

This, is the Crusader - One of the Questoris Pattern Titanic Imperial Knights. It is called the Crusader, which, if this were a Space Marine, would likely mean that it was fast and it stopped at NOTHING.

But this is an Imperial Knight and I can only imagine that cinematically this guy runs and stops and runs and stop. LOL. Because of its rule!

They are 445pts to field.

Let's check its stats and abilities!

Stats

Movement 10"
Toughness 12
Save 3+/5++(invul against ranged only) (armor/invul/Feel No Pain)
Wounds 22
Ld 6+
OC 10

Weapons

Standard weapons: Avenger Gatling Cannon, Heavy Flamer, Thermal Cannon, Meltagun. Titanic Feet

This model can exchange its Thermal Cannon with a Rapid-fire Battle Cannon and a Questoris Heavy Stubber.

This model can exchange Meltagun for a Questoris Heavy Stubber.

This model can also be armed with one of the following:

  • Icarus autocannons
  • Ironstorm missile pod
  • Stormspear rocket pod

Ranged Weapons

Questoris Heavy Stubber

36" Range, 3 Shots, Hitting on 3+, S4, AP-1 and 1 Damage each.
Rapid Fire 3 (This weapon gets 3x more attacks when shooting a target within Half Range of 18")

Avenger Gatling Cannon

36" Range, 18 Shots, Hitting on 3+, S6, AP-2 and 2 Damage each.

Heavy Flamer

12" Range, D6 Shots, Hitting on Aurto, S5, AP-1 and 1 Damage each.
Torrent (This weapon hits automatically, just roll for the number of shots)
Ignores Cover (Enemies cannot get Benefit of Cover against this attack)

Meltagun

12" Range, 1 Shot, Hitting on 3+, S9, AP-4 and D6 Damage each.
Melta 2 (When this weapon is fired from half range of 6", add 2 to the damage)

Thermal Cannon

24" Range, 2D3 Shots, Hitting on 3+, S12, AP-4 and D6 Damage each.
Melta 6 (When this weapon is fired from half range of 12", add 6 to the damage)
Blast (Add 1 to the attacks for every 5 enemy models in the target unit, rounding down)

Rapid Fire Battle Cannon

72" Range, D6+3 Shots, Hitting on 3+, S10, AP-1 and 3 Damage each.
Rapid Fire D6+3(When this weapon is fired at half range of 36", add D6+3 attacks to the weapon profile)
Blast (Add 1 to the attacks for every 5 enemy models in the target unit, rounding down)

Stormspear Rocket Pod

48" Range, 3 Shots, Hitting on 3+, S8, AP-2 and D6 Damage each.

Icarus Autocannons

48" Range, 3 Shots, Hitting on 3+, S7, AP-1 and 2 Damage each.
Anti-Fly 2+ (This weapon causes Critical Wounds on a 2+ against targets with the Fly Keyword)
Twin Linked (This weapon can re-roll to Wound)

Ironstorm Missile Pod

48" Range, D6+1 Shots, Hitting on 3+, S5, AP0 and 1 Damage each.
Blast (Add 1 to the attacks for every 5 enemy models in the target unit, rounding down)
Indirect Fire (This weapon can be fired at a target that it cannot see, if it does the enemy shall get Benefit of cover and you get a -1 to Hit and cannot get better than a 4+ to hit.)

Melee Weapons

Titanic Feet

4 Attacks, Hitting on 3+, S8, AP-1 and 2 Damage each.


Abilities

Deadly Demise D6 (When this model is destroyed, roll a dice to see if it explodes. On a 6 it does so, dealing D6 damage to every unit within 6" of this model)

Punishing Salvoes

When this model remains stationery in the Movement Phase, its Ranged Weapons all gain Sustained Hits!

Crusader’s Duty

Bondsman ability. Therefore this model can use this ability in the Command Phase to select one Armiger. That Armiger gets a +1 to hit for ranged weapons.

Thoughts

It is all up on personal preference here.

Full Anti-Infantry and Heavy Infantry: Avenger Gatling Cannon, Rapid-fire Battle Cannon, Ironstorm Missile Pod and 2x Questoris Heavy Stubbers, Heavy Flamer

This with a Stationery Fix at around 36" for max ability, you could hold your home objective and just ham at whatever you see.

A bit more aggressive is the tank hunting Knight. Because those weapons have a shorter range. Though you can't get rid of the Avenger Gatling Cannon.

Thus: Avenger Gatling Cannon, Thermal Cannon, Meltagun, Stormspear Rocket Pod, Heavy Flamer.

That Thermal Cannon is most dangerous of course at 12" but to get a shot off Stationery at 12 means that the enemy either does not want to be in melee with you, which at 4 attacks, I would do with just about anything just to reduce your accuracy in shooting. Or you are actually waiting for the enemy to step into range. Or perhaps you have 2x Armiger Warglaives in front of it or some other unit... but it cannot pull that off on its own.

So far - This guy deals more damage on paper than the Chaos Knights!

And that's it for now!

That makes 5 Imperial Knight Datasheets Reviewed putting them on 45.45% Completed! The total of the remaining Index reviews is now 138.

Thank you for reading!

Warhammer Review Library

Link Container Post: Warhammer 40k Links Container Post! 26/03/2025

I shall leave Army and Detachment rules here as well as The Space Wolves Datasheets I did before.

Army Rule and Detachment Rule Reviews

FactionDetachmentReview Number
Agents of the ImperiumArmy Rule #2
AeldariArmy Rule #4
Astra MilitarumArmy Rule #1
Astra MilitarumCombined RegimentDetachment Rule #1
Astra MilitarumBridgehead StrikeDetachment Rule #2
Chaos KnightsArmy Rule #8
Chaos KnightsTratoris LanceDetachment Review 11
Chaos KnightsIconoclast FiefdomDetachment Review 12
Death GuardArmy Rule Review #6
Death GuardPlague CompanyDetachment Review #4
Death GuardFlyblown HostDetachment Review #7
Space MarinesArmy Rule #3
Space WolvesChampions of RussDetachment Review #9
Space WolvesChampions of FenrisDetachment Review #10
Thousand SonsArmy Rule #7
Thousand SonsCult of MagicDetachment Review #5
Thousand SonsHexwarp ThrallbandDetachment Review #8
World EatersArmy Rule #5
World EatersBerzerker WarbandDetachment Review #3
World EatersVessels of WrathDetachment Review #6


Datasheet Review list (Alphabetical)

FactionUnitReview Number
Space WolvesArjac Rockfist#68
Space WolvesBjorn the Fell-Handed#325
Space WolvesBlood Claws#326
Space WolvesCanis Wolfborn#327
Space WolvesCyberwolf#328
Space WolvesFenrisian Wolves#91
Space WolvesGrey Hunters#329
Space WolvesHarald Deathwolf#330
Space WolvesHounds of Morkai#331
Space WolvesIron Priest#332
Space WolvesKrom Dragongaze#333
Space WolvesLogan Grimnar#334
Space WolvesLogan Grimnar on Stormrider#335
Space WolvesLong Fangs#336
Space WolvesLukas the Trickster#337
Space WolvesMurderfang#338
Space WolvesNjal Stormcaller#339
Space WolvesRagnar Blackmane#340
Space WolvesSkyclaws#341
Space WolvesSpace Wolves Venerable Dreadnought#342
Space WolvesStormfang Gunship#343
Space WolvesStormwolf#344
Space WolvesThunderwolves#345
Space WolvesUlrik the Slayer#346
Space WolvesWolf Guard#74
Space WolvesWolf Guard Battle Leader in Terminator Armour#347
Space WolvesWolf Guard Battle Leader on Thunderwolf#348
Space WolvesWolf Guard Pack Leader#349
Space WolvesWolf Guard Pack Leader in Terminator Armor#350
Space WolvesWolf Guard Pack Leader with Jump Pack#351
Space WolvesWolf Guard Terminators#352
Space WolvesWolf Lord on Thunderwolf#353
Space WolvesWolf Scouts#354
Space WolvesWulfen#355
Space WolvesWulfen Dreadnought#356

Thank you for reading!

** Images in this post are from the Warhammer app, or Warhammer.com or otherwise referenced.

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Cheers!
@zakludick

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