Zing Collection Rewards for creatures & items are now live!
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Holo everyone!
In this post we'll be quickly going through more details regarding the weight of your creatures and items from Alpha Vials and how we landed on them!
For starters, we have split the collection rewards 50/50 between unopened vials and opened ones; creatures & items.
Currently there are 10416.666 zing going hourly to unopened vials and 10416.666 zing going to creatures and items along with 208.333 zing going towards achievements. Furthermore as a general update, there's still 8333.333 zing per hour going towards Hive Power delegations and 833.333 zing per hour going towards zing staking rewards.
Total zing generated per hour: 30208.331
Now let's look at the exact weights!

Creatures
First up, we have assigned a weight based on average rarity of a creature, the higher the average the more weight.
Uncommon: 2
Rare: 2.86
Epic: 7.14
Legendary: 100
Holo: 10000
Then we have the card foil along with radiant creature chance.
Regular foil: 1.15
Regular foil & Radiant creature: 37
Gold foil: 12.9
Gold foil & Radiant creature: 416.7
Diamond foil: 51.5
Diamond foil & Radiant creature: 1666.7
With these values you can calculate the weight of your creature by multiplying the different weights together. For instance, an epic creature along with a gold foil and radiant skin would mean 7.14x416.7=2975.24
Items
Epic healer starter gloves: 1.11
Holo healer starter gloves: 10
Uncommon Capture Device: 6
Rare Capture Device: 8.57
Epic Capture Device: 30
Legendary Capture Device: 75
Holo Capture Device: 300
Uncommon Capture Ammo: 2
Rare Capture Ammo: 2.86
Epic Capture Ammo: 10
Legendary Capture Ammo: 25
Holo Capture Ammo: 100
Uncommon Backpack: 4.15
Rare Backpack 5.54
Epic Backpack: 11.06
Legendary Backpack: 16.6
Holo Backpack: 33.2
Epic Bicycle: 5.55
Holo Bicycle: 111.11
Epic Hoverboard: 52.5
Holo Hoverboard: 1000
Consumables are not counted.
With this, we also wanted to inform you that when the game goes live, captured creatures will also give you weight as well as crafted items. This means that those actively playing can increase their total weight and pull on collection rewards. Trading creatures and items naturally means it changes your weight compared to the total, delegating/leasing creatures and items does the same.
While the split is currently 50/50, we will be periodically shifting the weight towards opened vials as closed ones have had a long time to earn collection rewards and eventually will end up earning less and less. We will announce any changes in time. Currently there's over 1500 out of the 4000 vials in existence opened.

With these weights, for those who haven't opened a lot of vials yet, we've made it possible to calculate your total weight and be able to reverse calculate how much the total weight. We do plan on making this easier in the future where it shows each account's current weight vs the total but are a bit busy currently with more important things.
Proposal
We wanted to thank everyone who has been voting in support of our proposal, it will be of outmost help to our developers and we hope to maintain pace and bring you gameplay as soon as possible.
Thank you for reading and best of luck with your vials!

Stay tuned by following us on Hive @holozing
Official Hive community:
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Official pages on web2:
Twitter/X --- Reddit --- Discord
Witnesses involved in @holozing if you'd like to support them with your vote:
- @ocd-witness
- @peakd
- @rishi556

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