[ES/EN] 👊Winning with 🔥"immunity" in ✅"Noxious Fumes"
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Saludos a toda la comunidad de #Splinterlands, espero que estén todos muy bien.
Hoy pude ganar gracias a la habilidad "immunity" de "Redwyrm Dragon" y "Ujurak Brave".
Uso un team "Drake" "Death" y me enfrento a un team "Water" jugado por "coituss" y solo sin los monstruos
del elemento "Earth" disponibles.
Greetings to the entire #Splinterlands community, I hope you're all doing well.
Today I was able to win thanks to the "immunity" ability of "Redwyrm Dragon" and "Ujurak Brave".
I used a "Drake" and "Death" team and faced a "Water" team played by "coituss" and without any "Earth" monsters available.


✅Ruleset: "Noxious Fumes"
Esta regla de batalla establece que todos los monstruos están envenenados al inicio del juego.
Se recomienda usar monstruos con "Immunity" porque estas no se verán afectadas.
También los monstruos resucitados no se verán afectados por el veneno.
Usar una unidad con "cleanse" protegerá a tu tanque del veneno.
Si usas la habilidad "enrage" en tu equipo, el veneno la activará.
Se podrá usar la estrategia con la habilidad "martyr" porque el veneno asegurará su activación.
Y usar monstruos con "heal" ayuda mucho.
This battle rule states that all monsters are poisoned at the start of the game.
It is recommended to use monsters with "Immunity" because they will not be affected.
Resurrected monsters will also not be affected by poison.
Using a unit with "Cleanse" will protect your tank from poison.
If you use the "Enrage" skill on your team, the poison will trigger it.
The "Martyr" skill strategy can be used because the poison will ensure its activation.
And using monsters with "Heal" is very helpful.

✅Uso un team con ataque mixto
Mi arconte es "Kavor Skarn" que aumentará la velocidad en +1 de mis monstruos con linaje "Drakoshan".
Mi tanque es "Night Reaper", un hechicero volador con gran poder mágico, excelente salud y buena velocidad;
su habilidad "flying" le permite ser muy ágil para los ataques "melee" y "ranged";
mientras que su habilidad "wingbreak" le permite hacer 2 puntos más de daño a enemigos voladores.
Mi segundo monstruo es "Helheim Demon", un demonio volador que morirá recibiendo todo el daño porque goza de la
habilidad "taunt" y además posee excelente salud.
Mi tercer monstruo es "Arachne Weaver", se encargará de sanar a sus amigos porque goza de "Corrupted Healing", pero
reducirá la salud máxima de todos sus camaradas en -1 cuando use su poder de sanación.
I use a mixed attack team
My archon is "Kavor Skarn," which will increase the speed of my "Drakoshan" lineage monsters by +1.
My tank is "Night Reaper," a flying sorcerer with great magic power, excellent health, and good speed.
Its "Flying" ability makes it very agile for melee and ranged attacks.
Its "Wingbreak" ability allows it to deal 2 more damage to flying enemies.
My second monster is "Helheim Demon," a flying demon that will die taking all the damage because it has the "Taunt" ability and also possesses excellent health.
My third monster is "Arachne Weaver," which will heal its allies because it has "Corrupted Healing," but it will reduce the maximum health of all its comrades by -1 when it uses its healing power.
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✅Ubico 1 arquero y 2 "immunity"
Aquí tengo a "Redwyrm Dragon", un dragón con "flying" e "immunity", logrará esquivar los ataques físicos con más facilidad
y el veneno no le afectará; goza de excelente salud y buena armadura que le ayudarán a sobrevivir muchas rondas.
Casi al final ubico a "Meriput Slinger", un arquero con una gran flecha que será capaz de reducir la velocidad de su objetivo
cuando de en el blanco gracias a su habilidad "impede".
Y mi último monstruo es "Ujurak Brave", un minotauro que será inmune al veneno porque goza de "immunity", además su salud es
muy buena y posee un poco de armadura.
I place 1 archer and 2 "immunity" monsters
Here I have "Redwyrm Dragon," a dragon with "flying" and "immunity." It will be able to dodge physical attacks more easily, and poison won't affect it. It has excellent health and good armor, which will help it survive many rounds.
Near the end, I place "Meriput Slinger," an archer with a powerful arrow that will be able to slow down its target when it hits, thanks to its "impede" ability.
And my last monster is "Ujurak Brave," a minotaur that will be immune to poison because it has "immunity." Its health is also very good, and it has some armor.
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✅Me enfrento a un team "water" con ataque mixto
Su arconte es "Prophet Rosa" de "nivel 3", que aumentará el ataque "ranged" en +2 a 2 de sus monstruos o otorgará
"shield" a uno de ellos.
Su tanque es "Commander Slade" de "nivel 2", su poder "melee" es bueno, su salud es excelente y su armadura y velocidad
son buenas también; tiene mayores probabilidades de esquivar los ataques físicos porque goza de "dodge",
luego será capaz de reducir el poder "melee" del enemigo en -1 porque su habilidad "enfeeble" se lo permite.
En la segunda posición tiene a "Pallus", un ser volador que será capaz de atacar a mi tanque desde la segunda posición
porque posee "reach"; su poder "melee" es bueno y sus puntos de vida son excelentes.
En la tercera posición tiene a "Henchling Enforcer", será capaz de reducir el poder de su objetivo a la mitad cuando
de en el blanco gracias a su habilidad "halving".
En medio tiene a "Anasth Soothsayer" de "nivel 2", será capaz de remover los efectos negativos de su tanque y también
lo sanará porque tiene la habilidad "tank heal".
Casi al final está "Steppe Stalker" de "nivel 4", un arquero que será capaz de atacar cuando alcance la primera posición
porque tiene "close range" y reducirá la velocidad de mis monstruos en -1 porque tiene "slow".
Y su último monstruo es "Captain Fellblade", un ninja con 2 tipos de ataque, ataque "melee" y ataque mágico.
I'm facing a "water" team with a mixed attack
Their archon is "Prophet Rosa" at "level 3", which will increase the ranged attack of 2 of their monsters by +2 or grant "shield" to one of them.
Their tank is "Commander Slade" at "level 2", with good melee power, excellent health, and good armor and speed; it has a higher chance of dodging physical attacks because it has "dodge", and will then be able to reduce the enemy's melee power by -1 because its "enfeeble" ability allows it.
In the second position, they have "Pallus", a flying creature that will be able to attack my tank from the second position because it has "reach"; its melee power is good and its hit points are excellent.
In the third position is "Henchling Enforcer," which will be able to halve its target's power when it hits, thanks to its "halving" ability.
In the middle is "Anasth Soothsayer" of "level 2," which will be able to remove negative effects from its tank and also heal it because it has the "tank heal" ability.
Near the end is "Steppe Stalker" of "level 4," an archer who will be able to attack when it reaches the first position because it has "close range" and will reduce the speed of my monsters by -1 because it has "slow."
And its last monster is "Captain Fellblade," a ninja with two types of attacks: "melee" and "magic."
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👉Ronda 1
"Commander Slade" es el monstruo más veloz y su ataque logra hacer 3 puntos de daño a mi "Night Reaper".
Luego "Henchling Enforcer" intenta reducir a la mitad el poder de mi "Helheim Demon", pero su ataque falla el blanco.
Después mi "Meriput Slinger" intenta destruir la armadura del tanque enemigo, pero su flecha no puede dar en el blanco.
👉Round 1
"Commander Slade" is the fastest monster, and its attack deals 3 damage to my "Night Reaper."
Then "Henchling Enforcer" tries to halve the power of my "Helheim Demon," but its attack misses.
Afterward, my "Meriput Slinger" tries to destroy the enemy tank's armor, but its arrow misses its target.


👉Ronda 2
El veneno cobra su primera víctima, "Pallus" pierde sus puntos de vida y es enviado al cementerio de monstruos.
"Henchling Enforcer" aumentó su ataque "ranged" gracias a su arconte y su gran flecha logró aniquilar a mi "Helheim Demon".
"Meriput Slinger" vuelve a fallar su ataque porque "Commander Slade" es muy ágil.
Luego "Steppe Stalker" no se anda con rodeos y su gran flecha logra someter a "Night Reaper".
Ahora "Arachne Weaver" llega a la primera posición y lanza su poder mágico que acaba con la vida de "Commander Slade".
👉Round 2
The poison claims its first victim, "Pallus" loses its hit points and is sent to the monster graveyard.
"Henchling Enforcer" increased its ranged attack thanks to its archon, and its great arrow managed to annihilate my "Helheim Demon".
"Meriput Slinger" misses its attack again because "Commander Slade" is very agile.
Then "Steppe Stalker" doesn't waste any time, and its great arrow manages to subdue "Night Reaper".
Now "Arachne Weaver" reaches the first position and unleashes its magic power, ending the life of "Commander Slade".


👉Ronda 3
El veneno hace efecto y esta vez logra matar a "Henchling Enforcer" y "Arachne Weaver", ya no seré capaz de sanar
a mis amigos.
"Captain Fellblade" sigue intentando someter a mi "Ujurak Brave", pero resiste gracias a su excelente salud y armadura.
"Meriput Slinger", esta vez no decepciona y logra matar a "Anasth Soothsayer" gracias a una certera flecha.
Ahora "Steppe Stalker" llega a la primera posición, pero su ataque no logra alcanzar a "Redwyrm Dragon".
👉Round 3
The poison takes effect and this time manages to kill "Henchling Enforcer" and "Arachne Weaver." I will no longer be able to heal my friends.
"Captain Fellblade" continues trying to subdue my "Ujurak Brave," but he resists thanks to his excellent health and armor.
"Meriput Slinger" does not disappoint this time and manages to kill "Anasth Soothsayer" with a well-aimed arrow.
Now "Steppe Stalker" reaches the first position, but his attack fails to reach "Redwyrm Dragon."


👉Ronda 4
El veneno me da la victoria porque aniquiló a "Captain Fellblade" y "Steppe Stalker", mientras que yo solo perdí
a "Meriput Slinger". Mis monstruos con "immunity" se mantienen en pie proclamando la victoria en la arena.
Round 4
Poison gives me the victory because it annihilated "Captain Fellblade" and "Steppe Stalker," while I only lost "Meriput Slinger." My monsters with "immunity" stand tall, proclaiming victory in the arena.


✅¿Funciono mi estrategia? ¿Qué intentaré diferente la próxima vez?
Mi estrategia dio resultados, "Night Reaper" fue un gran tanque que logro resistir los ataques enemigos gracias a
su excelente salud.
Luego "Arachne Weaver" fue de gran utilidad porque logré sanar a sus colegas usando su habilidad "Corrupted Healing".
Y "Redwyrm Dragon" junto con "Ujurak Brave" se mantuvieron a salvo del veneno porque gozan de "immunity".
La próxima vez usaré un team dual, mi arconte será "Brewmaster Abraxas" que me permite usar monstruos de los elementos
"Fire" y "Earth".
Mi tanque será "Endless Ape" porque goza de excelente salud y será capaz de ganar 1 punto más de vida cada vez un monstruo
muera gracias a su habilidad "scavenger".
Mi segundo monstruo será "Time Bandit", un hechicero de tierra con buena salud que se encargará de quitar los efectos
negativos de mi tanque gracias a su habilidad "cleanse".
Casi al final tendré a "Blackmoor Nymph", una hechicera que no se verá afectada por el veneno ya que goza de "immunity".
Y mi último monstruo será "Drybone Hobgoblin", no posee buena estadísticas pero podrá atacar cuando llegue
a la segunda posición y lo mejor de todo, el veneno no hará efecto en él porque tiene "immunity" también.
Strategy work? What will you try differently next time?
My strategy worked. "Night Reaper" was a great tank that withstood enemy attacks thanks to its excellent health.
Then "Arachne Weaver" was very useful because I was able to heal its allies using its "Corrupted Healing" ability.
And "Redwyrm Dragon" and "Ujurak Brave" remained safe from poison because they have "immunity".
Next time I'll use a dual team. My archon will be "Brewmaster Abraxas", which allows me to use monsters of the "Fire" and "Earth" elements.
My tank will be "Endless Ape" because it has excellent health and will be able to gain 1 more hit point each time a monster dies thanks to its "Scavenger" ability.
My second monster will be "Time Bandit", an earth mage with good health who will remove negative effects from my tank thanks to its "Cleanse" ability. Near the end, I'll have "Blackmoor Nymph," a sorceress who won't be affected by poison because she has "immunity."
And my last monster will be "Drybone Hobgoblin." It doesn't have great stats, but it can attack when it reaches second position, and best of all, poison won't affect it because it also has "immunity."


Si aún no juegas "Splinterlands", puedes registrarte con mi enlace.
If you don't play "Splinterlands" yet, you can sign up with my link.

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